Re: [avenfoto] BASE Video Game
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i think that however cool said game could be, i dont forsee any major consoles picking it up, or for that matter, not much of a demographic for it either...say every basejumper and uspa member bought it... what does that amount to? a few thousand copies sold? i dont have any experience at all on the "inside" of video game development/marketing so i may be wrong..
It would obviously have to stray from realistic BASE to make it appeal to more than just us. I do think it's possible though, the same way Tony Hawk is played by millions of people that don't actually skateboard.
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also... you would have to look at the other aspects..(without starting up the videogames influnce behavior argument) what can are you opening up basically laying out in the public domain "how to base jump"? (i understand the internet,dz.com,and basewiki are all public domain, but thats a bit different from a vg that plays out right in front of you.....)
Yeah, that's what I'm curious about. Hence the poll.
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isnt that what all the site naming rules are about? not just here but in the real world as well? to keep people without the prerequisite experience from using whatever gear they can find and hucking thier dorm? and that b was only 90 feet tall... oops...
Yeah. Although I think if we present it in a semi-realistic way I don't think too much harm is done. Obviously there would be no packing instructions in the game. And also, there's still Darwinism.
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watching him take a digital dw into the talus/sidewalk/river over and over....
Knowing Dwain's reputation through close friends, my guess is he'd be laughing if he saw it. I'm not sure about other jumpers though, not to mention the families of said jumpers.
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i think if such a product were pursued, it woud be best fit as a pc based game, distributed amongst friends, not as a national level, "extreme sports" style game....
Unfortunately it'll take a team of 60 people about fifteen months to make a game like this, let alone the required budget for such a game.